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Exploration
Exploration skill guide

Exploration is a navigational skill in which the player gains experience by exploring the world and completing tasks. This skill was created with the intention of making players explore and discover the world and do activities they wouldn't usually do to create a more fulfilling playing experience.

Leveling exploration gives access to more bosses, unlocks new Home teleport locations and allows to complete more difficult treasure trails.
Exploration cape is convenient as it removes the cooldown from home teleport spells.

Training[]

Exploration experience can be earned through four different methods.

Beacons[]

Beacons are sceneries scattered around the world that yield exploration experience upon interaction with a four hour cooldown period between interactions. Interacting with a beacon for the first time will give double the usual experience. Currently there are 69 beacons that can be discovered.

Jobs[]

Jobs are task lists given out by Job master who can be found in most cities, usually wandering alongside other major NPCs. In order to complete a job, all the individual tasks of the job need to be completed. The tasks require the player to train other skills by gathering or crafting specified amount of something. A job rewards exploration experience and gp, both of which can vary greatly from job to job.

Higher-level skills will unlock more rewarding jobs, as long as the player has the required exploration level to unlock them, which has to be at most five levels lower than the skill level to unlock. (For example, if the player has 50 mining but not a minimum of 45 exploration, they won't be able to have a job including mining Mithril).

Job master locations[]

Location Job master
Lumbridge -330 / 70 / 185
Al-Kharid -145 / 70 / 235
Varrock -395 / 70 / -445
Grand Exchange -505 / 70 / -610
Barbarian Village -755 / 70 / -415
Edgeville -755 / 70 / -685
Falador -1015 / 70 / -75
Rimmington -1150 / 70 / 215
Port Sarim -885 / 70 / 70
Draynor Village -760 / 70 / 75
Canifis 470 / 70 / -640
Karamja -1270 / 70 / 400
Entrana -1435 / 70 / -180
White Wolf Mountain -1515 / 70 / -685
Catherby

-1510 / 70 / -495

Seers' Village -1930 / 75 / -655
Taverley

-1365 / 75 / -530

Mort'ton

445 / 70 / -20

Burgh de Rott 525 / 75 / 205
Burthorpe -1265 / 80 / -875
Rellekka

-2100 / 75 / -1160

Clue scrolls[]

Clue scrolls or more accurately treasure trails, is a minigame which can be started by obtaining a sealed clue scroll by training gathering or combat skills. Higher level activities increase the chances of finding more difficult and more rewarding clues. The clues contain riddles such as map locations, puzzles and ciphers that must be solved to obtain a new clue. The trail is completed once the final clue is solved. Completing a trail rewards a reward casket and exploration experience.

Difficulty Level XP
Beginner 1 250
Easy 15 500
Medium 30 750
Hard 40 1,000
Elite 60 1,500
Master 80 3,500

POI visits[]

Apart from beacon runs, jobs and treasure trails, players are awarded 80 exploration experience every time they visit five different Points of Interest (POI). Most cities, dungeons, mountains and other such locations are considered to be POIs. This method is most efficient when using magic to teleport to the five POIs. However this is inefficient due to the low experience reward, teleport cooldowns and high consumption of teleport runes so this method is not recommended and should be only considered as a passive gain.

Anchors[]

Leveling exploration unlocks anchors which are spawn points and home teleport targets. And can be activated by purchasing it by interacting with it. Only one anchor may be active at any time. Once activated, the home teleport spell will bring the player to the active anchor instead of the default one in Lumbridge. Upon death, the player will also spawn at the location of the active lodestone. Reactivating a previous anchor is done by repurchasing it. The purchase cost must be paid for every activation.

Location Level Activation cost Location
Lumbridge 15 1000 -338 / 70 / 186
Al-Kharid 15 1000 -113 / 70 / 292
Port Sarim 20 50000 -996 / 70 / 147
Draynor Village 30 50000 -690 / 70 / -55
Falador 35 50000 -1107 / 65 / -376
Taverley 40 50000 -1377 / 75 / -484
Burthorpe 45 50000 -1311 / 80 / -849
Catherby 50 50000 -1498 / 70 / -488
Varrock 60 50000 -362 / 70 / -302
Edgeville 65 50000 -790 / 70 / -693
Seers' Village 70 50000 -1929 / 75 / -604
Rellekka 70 50000 -2074 / 70 / -1092
Canifis 80 50000 529 / 70 / -700

Keys[]

Some areas require a key to access. For certain keys, there is an exploration level requirement before they can be used. Keys with exploration requirements can be used several times and are not consumed upon use like boss keys.

Key Level Use Obtaining
Brass key 20 Opens the door of the locked shed between Barbarian Village and Varrock, leading to Hill giants. The key is obtained by talking to a dwarf in Edgeville Dungeon.
Taverley maze key 40 Opens golden doors in Taverley Maze. The key is dropped by Doomed and Hell cows in the Taverley Maze.
Experiment cave key 50 Opens experiments cave's locked door. The key is dropped by fenkenstrain puppet.
Kalphite key 55 Opens the locked door in Kalphite Cave. The key can be obtained by killing Kalphite workers, kalphite soldiers or kalphite guardians.

Previous training methods[]

Before the major rework of MineScape, exploration could be trained by solving key riddles. Keys could have been obtained through combat, fishing, woodcutting and mining. Players had to interact with any Key Reader (Dispenser) in order to display the rarity and the riddle the key contains. Upon receiving keys, following message would be display in the chat: "While <current_activity>, You managed to find a <rarity> key!"

Keys had five different rarities: common, uncommon, rare, epic and legendary, each requiring a different exploration level to unlock. Higher rarities would yield greater rewards. In order to solve the riddles, players had to go to the location the riddle referred to.

Keys
Rarity Level
Common 1
Uncommon 10
Rare 25
Epic 47
Legendary 72

The riddles and their solutions are listed here.

Skills Skills
AgilityAgility

AttackAttackConstitutionConstitutionConstructionConstructionCookingCookingCraftingCraftingDefenceDefenceExplorationExplorationFarmingFarming
FiremakingFiremakingFishingFishingHerbloreHerbloreHunterHunterMagicMagicMiningMiningPrayerPrayerRangedRangedRunecraftingRunecrafting
SlayerSlayerSmithingSmithingStrengthStrengthThievingThievingWoodcuttingWoodcutting

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